商品詳情
【Making Videogames】
《創作電玩遊戲》
@Thames & Hudson原文書
@全彩軟精裝/256頁/開本21.5 x 28.0 cm
@作者:Duncan Harris, Alex Wiltshire
★ 深入電玩遊戲的場景美術設計世界,一窺設計創意背後的故事與奧義!
Contents List
Introduction
1. Optimising Story
2. Lighting in Action
3. Building the Open World
4. Reinventing Virtual Reality
5. Faking Flight
6. A Theatre of Diplomacy
7. Procedural Worlds
8. Landscaping Joy
9. The Digital Actor
10. Fear Factory
11. The Soul of Simulation
An in-depth visual guide presenting the captivating creative journeys behind the world’s leading videogames
《Making Videogames is an unprecedented snapshot of modern interactive entertainment, with insight from true pioneers about the most important games in the world. Illustrated with some of the most arresting in-game images ever seen in print, the book explores the unique alchemy of technical and artistic endeavour that constitutes the magic of videogames, striking a captivating balance between insight and accessibility.
Across eleven chapters, each focusing on a specific game from AAA blockbusters such as 《Control and Half-Life: Alyx》 to cult breakthrough games including 《No Man’s Sky and Return of the Obra Dinn》, the book documents the incredible craft of videogame worldbuilding and visual storytelling via the world’s most popular, but seldom fully understood, entertainment medium. The book’s text orbits breathtaking, specially created imagery ‘photographed’ in-engine by the author, demonstrating the magic and method behind each studio’s work.
A book not only for die-hard videogame fanatics, but also for designer-creatives and the visually curious, 《Making Videogames》 is a thrilling showcase of the boundless creativity of this amazing industry.